Awesomeness personified!
I was in the shower this morning (it’s where i do my best thinking) and suddenly a thought struck me. Who was that actor who played Max Payne again?
I quickly realized that Max Payne wasn’t an actor, it was a 2D/3D model, and a voice - not a real person.
Now that i think of it, i guess a success criteria for any game designer/writer should be to have their characters remembered as a real person, or a real actor. That would be a mark of success.
(and yes i am completely ignoring Mark Wahlberg right now…. as should you)